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Imagining evil: from violent imaginings to violent extremist video games

Ethics and Information Technology · 원문 보기 (link.springer.com)

In philosophical work on the ethics of video games, ludic amoralists argue that acts players perform in games are beyond moral scrutiny. This is chiefly supported by the following arguments: the fictional harm argument, the consequentialist rebuttal, and the moral exploration argument. The fictional harm argument supports ludic amoralism in principle: if all game actions are fictional, none can be